Pointed Discussion

Magic: The Gathering Card Comments Archive

Menacing Ogre

Multiverse ID: 35164

Menacing Ogre

Comments (15)

FogRaider
★★★★☆ (4.5/5.0) (3 votes)
Ooh, mind games. Take a life hit, or let your enemy take the hit while you take 5/5 of hasted trampling beatdown? But if you match your opponent's number, you get both! Decisions...
ratchet1215
★★★★☆ (4.2/5.0) (2 votes)
Hmm, I like this card. Really unique...how much life are you willing to lose for a badass creature? And how much are you willing to bet it won't get killed or bounced?
Qazior
☆☆☆☆☆ (0.5/5.0) (1 vote)
Soundds Funny
Vinifera7
★★★★★ (5.0/5.0) (1 vote)
What a weird ability.
bram-s-wallace
☆☆☆☆☆ (0.5/5.0) (2 votes)
I wonder if you choose a negative number and you somehow win if you gain life.
majinara
★★★★★ (5.0/5.0) (6 votes)
The card is nice.
I personally choose mostly 3 when I play it. :)
- if my opponent bids less, I get a 5/5 trampler with haste for 5 mana and paying 3 life, which is fine
- if my opponent bids the same, I get a 5/5 trampler with haste for 5 mana and paying 3 life, that also causes my opponent to lose 3 life (which means he loses 8 life if he doesnt block the ogre)
- if my opponent bids more, then I got a 3/3 trampler with haste for 5, that causes my opponent to lose 4 or more life the turn it comes into play (which means my opponent loses at least 7 life this turn unless he blocks)

Great card. :)
In multiplayer you can just bid 1, since most players won't bid at all assuming that someone else will.
bakofried
★★★★★ (5.0/5.0) (3 votes)
I would probably bid 2, because that's the difference in damage on that turn. Make it a lose-lose situation for them, and you'll have hedged your bets against removal, by not bidding like 6 and then getting it Terror'd.
SIlverSkyz
★★★★★ (5.0/5.0) (5 votes)
"You have to choose zero or a positive number. It must be an integer number."

No Negative numbers for you!
qaq456
☆☆☆☆☆ (0.0/5.0)
like this card
Leshrac_Nightwalker
★★★★★ (5.0/5.0) (1 vote)
@majinara: Yes! Yes, that's exactly the same number I choose almost all the time!

I have loved this guy since I opened my first one, and put him into a red-black casual deck almost immediately. He is a good ogre, and a flavourful ogre (look at him bullying that little dude); the guessing game he starts seems so quintessentially red to me, and it's short and easy to implement; best of all, in a multiplayer game, the politics of this card become interesting ("he's got more to lose, so I can afford to bid 0").

I've rated him 4.5, which I know is probably too high in terms of playability. Still, though, I'm always happy when I draw him, *and* playing him always makes me grin. It's silly cards like this that make me enjoy red so much.
Paleopaladin
★★★★☆ (4.2/5.0) (3 votes)
LMAO @ the ruling! MTG players are nerds! (me included)
Arcel
★★★★★ (5.0/5.0) (1 vote)
Playing this in ***atrice is hilarious since most people don't read the card all the way before bidding, I have had no less then 3 people kill themselves from this cards effect xDxDxD
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
I choose 1,000,000!!!!
Then again I also have a pariah on my stuffy doll. Instant win condition!

To bad loss of life is not damage, dont tell my casual group this though...
Earthdawn
☆☆☆☆☆ (0.0/5.0)
Not sure how to bid in EDH... maybe combo it with Tainted Sigil or Children of Korlis?
Pongdok
☆☆☆☆☆ (0.0/5.0)
It's a good card, but I am a giant baby when it comes to stuff like this. If you play it, but didn't come prepared with a practical way to facilitate a secret number selection, then I reserve the right to give you a dirty look and not so secretly bid zero life. Sure I might lose because of it, but I'm not scrambling to go find a couple of d-sixes or a pencil and a couple of scraps of paper so that you can play this. Next game, please. 4/5 for actual power; 0.5/5 for being annoying.