A red twist on Hymn to Tourach. I like it because it can fit into a burn/aggro deck. It's funny watching your opponent realize it's a lose-lose situation for them.
BrilliantIdiot
★★☆☆☆ (2.0/5.0)(3 votes)
@ ASUpin oh, but it's so much more, yes ability wise it just adds burn but I get an evil smile on the inside whenever my opponent nervously shuffles through their hand trying to decide whether they risk their strategy or take a nasty burn for 1/5 of their life.
Also, I consider this card to be great alongside BrowBeat
badmofo
☆☆☆☆☆ (0.5/5.0)(1 vote)
It should've been worded in a way that they must take the damage if they don't have two cards to discard.
Still cool enough for me anyways so I got a set ;
mdakw576
★★★☆☆ (3.8/5.0)(2 votes)
Your opponent is almost never going to discard two cards, especially at random, so this is a 2 mana sorcery for 4 damage that can only hit players (unless of course they're at low life, but if that's the case you most likely want to draw a normal burn so you can just kill them). Which is good damage for that little mana, but kinda boring and takes out the mindgames of this card.
I personally think it should've been 4 damage to target creature unless its controller discards 2 cards at random. It would be an interesting take on blazing salvo, since like blazing salvo, that player has to decide whether the card disadvantage would be worth keeping that creature alive, or whether you have another regular burn in your hand and it would be pointless to discard 2 cards becuase you're gonna burn it with lightning bolt anyway.
Although, Blazing Salvo isn't that good (did a quick check on decklists, there's almost no ranked deck that uses blazing salvo), but with this version of skullscorch, it would be very interesting for casual. As it is now, it's just straight up 4 damage.
H3llra1d3r
☆☆☆☆☆ (0.5/5.0)(1 vote)
imprint this card for win
Sugga
★★★☆☆ (3.5/5.0)(3 votes)
Er.. a red Hymn? What the hell. I'm amazed! Red is the colour the always surprises me the most.
SleetFox
★★☆☆☆ (2.8/5.0)(2 votes)
Both of those options are great for RR. The fact that your opponent can choose one detracts from it, but not much.
I used to think this card was awesome until I realized it is 4 damage to a player for . If you like Hymn to Tourach but think it is a little too powerful look at Fall.
ROBRAM89
★☆☆☆☆ (1.5/5.0)(1 vote)
Waiting for a reprint.
DarthParallax
★★★☆☆ (3.5/5.0)(3 votes)
4 damage to player for RR is great. at the time, you compared this to shock, not bolt. dont look at me like that! 'what bolt? there are lots of bolts!' THAT BOLT. YOU KNOW THE ONE I MEAN.
Alsebra
☆☆☆☆☆ (0.0/5.0)
4 damage or two cards for 2 mana? Not at all bad, even though your opponent chooses one.
iUseBreakOpen
☆☆☆☆☆ (0.0/5.0)
I made a mono red punisher deck back when these cards were first introduced. I still have the deck and bring it out when I'm playing against someone new to Magic. Skullscorch, like the deck it's in, is fun and underpowered.
Hymn to Tourach, like all sorcery speed discard, is bad late game because your opponent keeps his hand empty by playing each turn's draw before you can discard it. People put up with this draw back because the 2 for 1 is so powerful when it works. Skullscorch has the same drawback but doesn't ever giving you the 2 for 1. It will always be either a one-sided Flame Rift or a dead card (and most of the time, it will be a dead card.)
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
1) Only works in an all out burn deck, otherwise they would take 4 damage without sweating it to much. 2) Can't be used as a finisher and loses power when they have no hand. 3) 4 damage to player for 2 cmc is okay, but not the best efficiency.
While this card looks like it can be great, the true power of hymn is the discard on turn 1 or 2. I do not see this discarding anything except when you would rather have the damage. So in that sense, its to deal 4 damage to target player with a situational drawback.
blurrymadness
☆☆☆☆☆ (0.0/5.0)
It's a 4 damage sorcery that has the drawback of being useless in the mid-late game.
car2n
☆☆☆☆☆ (0.0/5.0)
Poor Gravt went up in flames in a near instant due to the amount of hairspray in his glorious hair.
Comments (16)
Also, I consider this card to be great alongside BrowBeat
Still cool enough for me anyways so I got a set ;
I personally think it should've been 4 damage to target creature unless its controller discards 2 cards at random. It would be an interesting take on blazing salvo, since like blazing salvo, that player has to decide whether the card disadvantage would be worth keeping that creature alive, or whether you have another regular burn in your hand and it would be pointless to discard 2 cards becuase you're gonna burn it with lightning bolt anyway.
Although, Blazing Salvo isn't that good (did a quick check on decklists, there's almost no ranked deck that uses blazing salvo), but with this version of skullscorch, it would be very interesting for casual. As it is now, it's just straight up 4 damage.
Hymn to Tourach, like all sorcery speed discard, is bad late game because your opponent keeps his hand empty by playing each turn's draw before you can discard it. People put up with this draw back because the 2 for 1 is so powerful when it works. Skullscorch has the same drawback but doesn't ever giving you the 2 for 1. It will always be either a one-sided Flame Rift or a dead card (and most of the time, it will be a dead card.)
2) Can't be used as a finisher and loses power when they have no hand.
3) 4 damage to player for 2 cmc is okay, but not the best efficiency.
While this card looks like it can be great, the true power of hymn is the discard on turn 1 or 2. I do not see this discarding anything except when you would rather have the damage. So in that sense, its