Pointed Discussion

Magic: The Gathering Card Comments Archive

Cyclopean Tomb

Multiverse ID: 306

Cyclopean Tomb

Comments (7)

Baconradar
★★★★☆ (4.7/5.0) (3 votes)
Flavoursome ability - I don't think you'd ever see anything like this in modern magic.
scumbling1
☆☆☆☆☆ (0.0/5.0)
I really have no idea what's going on in the artwork. Cyclopean Mummy making you cry?
Henrietta
★★★★★ (5.0/5.0) (1 vote)
Actually, you do see this kind of stuff in modern magic from time to time. See Obsidian Fireheart. A lot of people don't like this kind of stuff, though, so it's used rather sparingly.
luca_barelli
☆☆☆☆☆ (0.0/5.0)
Is it just me or is that Oracle text way more confusing than it needs to be?
Mode
★★★★★ (5.0/5.0) (1 vote)
"Is it just me or is that Oracle text way more confusing than it needs to be?"

@lica_barelli: The second ability does sound really complicated at first, but i think there's no way to make the Oracle wording much simpler. In such peculiar cases, Alpha's common language might still help as reminder text, but just won't do it for such an elaborate game anymore because it's not distinct enough once there are card interactions.

It still does basically exactly what was originally inteded with " If Cyclopean Tomb is destroyed, remove one token of your choice each upkeep, returning that land to its original nature."
I'm pretty sure back then they didn't plan that you could still Stifle this ability, say, twenty turns after it went to the graveyard (long after it could remove any more mire counters), though :D

This ability is very uncommon or at least something you wouln't find on newer cards of this sort (that change particular array of permanents in some way) anymore. Instead of just 'disenchanting' all permanents that were influenced by it when it at once gets destroyed (e.g. like Corrosion - which again is a pretty old card by itself).
Yet Cyclopean Tomb slowly 'renaturalizes' only one each turn, which is the main reason for the confusing wording you need now in order to go with the rules that have become far more complex since Alpha.

The part with "remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb." is just making sure you can't pick a land during your upkeep that you already picked and doesn't have any counters left so by choosing it you could make sure other lands keep their mire counters forever.
Ibn_Shisha
☆☆☆☆☆ (0.0/5.0)
Interesting art. The card is just a pain to keep track of, though.
SeriouslyFacetious
☆☆☆☆☆ (0.0/5.0)
@Baconradar (great name, btw) - Incredibly flavourful! Right down to the intricate mechanics: the corruption caused by the artifact slowly disappears once it's destroyed.

You know what else you don't often see in modern magic? Art this friggin metal. Mummified remains resting in the pupil of a giant stone eye? The surrounding area even looks like it's part of a 'face'. I wonder if there's a full version somewhere... Anson Maddocks consistently produced some of the best art in MtG