Flicker effects make this a bit better, play it as a 3/3 creature when your opponent has nothing out, if he puts something out, flicker it and make it 2/2 w/ flying to evade, and if he answers that, flicker and make him a decent defender. The evolution to better match the game is what makes this card not totally suck, especially in this deck.
TheWrathofShane
☆☆☆☆☆ (0.0/5.0)
Unfortunately, all 3 options are weak. 3/3 "vanilla" for 4, nice try hill giant. 2/2 flying for 4, no freaking way. 1/6 "wall" for 4, way to expensive.
Comments (4)
3/3 "vanilla" for 4, nice try hill giant.
2/2 flying for 4, no freaking way.
1/6 "wall" for 4, way to expensive.