Pointed Discussion

Magic: The Gathering Card Comments Archive

Vow of Malice

Multiverse ID: 238145

Vow of Malice

Comments (16)

luca_barelli
★★★★★ (5.0/5.0) (5 votes)
I love the flexibility of this cycle: beef up your creatures or encourage opponents to attack elsewhere. This one has the best art.
HairlessThoctar
★★★★☆ (4.3/5.0) (6 votes)
One of the better cards of the cycle.
Unblockable general damage for the win.
Bass1987
★★★★★ (5.0/5.0) (3 votes)
I totally love the flavor text!! The flavor of it is so so so on key. Totally perfect.
greg2367
★★★★☆ (4.6/5.0) (8 votes)
I really agree that this one has the best art. It's insane, and the falvortext isn't as good as the others of the cycle until I saw the art and I actually laughed-

Damia is like I GRANT YOU BLADES BUT DONT POINT THEM AT ME
and the girl is like UHH YOU PUT BLADES ALL OVER ME DAMIA I AM POINTING THEM EVERYWHERE D=
djflo
★★★☆☆ (3.5/5.0) (4 votes)
@HairlessThoctar - I agree except it's not great with the precon commanders, due to their being three-coloured.
EndOsiris
★★☆☆☆ (2.0/5.0) (1 vote)
@djflo: I sat here puzzling for a few minutes, and I still can't figure out a reason why this would be bad because the precon commanders are three colored? I don't even
TechpriestBravo
★★★☆☆ (3.7/5.0) (3 votes)
@EndOsiris; It's worth with the precon commanders because, with three colors, three colors of creatures can block if you use this on your commander. If you used this on a monogreen commander, only green creatures can block you, but on a tricolored commander, most of your enemies will be able to block.
PeabodyET
★★★★★ (5.0/5.0) (2 votes)
@TechpriestBravo ... you can't use this on your own monogreen commander because you can't run this card in a monogreen EDH deck.
Alsebra
☆☆☆☆☆ (0.5/5.0) (1 vote)
I'm pretty sure that Hairless didn't mean that you'd enchant your general with this, just that the damage is general...
DarthParallax
☆☆☆☆☆ (0.5/5.0) (1 vote)
ok, so Intimidate doesn't add much to ENEMY colored commanders- the crossover of colors is pretty high in the straight-out-of-the box format- but putting it on SHARD commanders is, I think, somewhat more effective while still letting you play 3 colors, because then the remaining two missing colors that can't block you are themselves an allied pair, and very likely to be about 2/3ish of your opponent's deck. Oh, and let's not forget that 'just'
+2/+2 and can't you
is still quite worth three mana. Vow of Duty is the 'worst', but very playable.
RikerBlake
☆☆☆☆☆ (0.0/5.0)
The best vow. Encourages opponent's creatures to attack while giving them the least defensive bonus should they decided to hold it back to block. Vow of flight is a close second in this regard, but the vowed creature can block your flyer.
Ideatog
☆☆☆☆☆ (0.0/5.0)
This is actually not nearly as good as it looks, especially for EDH-mander. If your general is mono-colored, this is like fear, but you are vulnerable to color hosers like Iona. If your general is multi-colored, you can be blocked by more things before the inevitable theft occurs. Basically, Fear > Intimidate and Vow of Flight/ Vow of Wildness > this.
MechaKraken
☆☆☆☆☆ (0.0/5.0)
This is a great counter if you are going up against someone who likes to use Act of Treason or Mind Control a lot.
SiamKor
☆☆☆☆☆ (0.0/5.0)
My creature? I drop this on my Opponent A's creature. Then he has to attack another opponent instead of me. Someone else takes extra damage to the face, or has to use removal on a creature that's not mine.

Even if Opponent A disenchants or naturalizes this, it's still one less enchantment removal for my Yawgmoth's Bargain that will hit the table in 2 or 3 turns.

Win-win for me.

Of course, in single-player the scope of this is much narrower. It's an average pump-aura or an inferior Pacifism. It's versatile, but it's not worth it.

This shines in casual multi-player, for you to laugh merrily while you make your opponents dance in your puppet strings. :)
psychichobo
☆☆☆☆☆ (0.0/5.0)
Looking at the vows in a one-on-one format, this comes out very well. For you, it's a near-unblockable aura with a buff. On your opponent, it's a Defender with a buff.

Versatile, and doesn't make it that difficult for you to try and attack your opponent - unlike the Blue one (which lets it block your flyers) and the red one (which lets it block your stuff and maybe kill them before it dies, or hit your first strike stuff at the same time).
Lamaboy4
☆☆☆☆☆ (0.0/5.0)
Great card right here. Versatility and awesome flavor text. Must be fun in 3+ player free-for-all to encourage your opponents to fight against each other.