what? I can't beleive this showed up in Invasion. Maybe it's just there to make aggressive urge look better?
desolation_masticore
☆☆☆☆☆ (0.0/5.0)
It's too complicated and limited in effect for a common.
RJDroid
☆☆☆☆☆ (0.0/5.0)
@desolation_masticore It's a good thing this is uncommon.
It still sucks as a combat trick. Think of it as a red Think Twice, but without flashback.
doombladez
☆☆☆☆☆ (0.0/5.0)
Maybe if it cost one less and you didn't have to flip a coin..... Yeah, still sucks. Get to draw a card at least, but that's hardly worth wasting a card like this.
Mode
☆☆☆☆☆ (0.0/5.0)
Why would it even need a coin flip at that cost?
Honestly, I'm all for coin flip cards, but don't make them so unnecessarily pointless.
What did they want to accomplish with this? It's like they just wanted to tell players: "See? Red is one crazy unpredictable color. Also, it sucks at doing some of green's jobs."
"Uncommon? Seriously?" --Dregrage I guess they don't want coin flips to pop up too frequently in limited. Wordy and/or time-consuming commons are the exception. Although with today's smart phone coin flip apps, this shouldn't be a problem anymore.
Comments (11)
It's a good thing this is uncommon.
It still sucks as a combat trick. Think of it as a red Think Twice, but without flashback.
Yeah, still sucks. Get to draw a card at least, but that's hardly worth wasting a card like this.
Honestly, I'm all for coin flip cards, but don't make them so unnecessarily pointless.
What did they want to accomplish with this? It's like they just wanted to tell players:
"See? Red is one crazy unpredictable color. Also, it sucks at doing some of green's jobs."
"Uncommon? Seriously?" --Dregrage
I guess they don't want coin flips to pop up too frequently in limited. Wordy and/or time-consuming commons are the exception. Although with today's smart phone coin flip apps, this shouldn't be a problem anymore.