Juggernaut ftw. Used to see play all over, and still does in Limited, as M11 proved.
CheeseTomato
★★★★★ (5.0/5.0)(1 vote)
Yeah, but weaker in ME4 limited because of all the artifact hate. Still good card, with nice art, a huge goblin pushing the ram?? Awesome
GainsBanding
★★★★★ (5.0/5.0)(1 vote)
Still good. Juggernaut on turn 1 via Mishra's Workshop and artifact mana still beats you, even though he shares space in the deck with Lodestone Golem these days.
brockdjwest
★★★★★ (5.0/5.0)(6 votes)
Your puny walls cannot stop me, don't you know who the **** I am?
Aquillion
★★★★★ (5.0/5.0)(2 votes)
It's so weird that they created this card -- its power was so clearly out of line with every other creature in the original set. Craw Worm had just +1/+1 for 2 more mana, and required heavy green commitment.
There was literally nothing with this level of inexpensive offensive power in Unlimited. There's a reason this was one of the few creatures to ever get banned.
(Ironically, this is probably the correct balance-point for creatures, as the game's designers eventually realized. Nowadays it's still quite playable, but fairly typical, and loses out to the really color-focused creatures in the creature-oriented colors, as it should.)
Comments (5)
There was literally nothing with this level of inexpensive offensive power in Unlimited. There's a reason this was one of the few creatures to ever get banned.
(Ironically, this is probably the correct balance-point for creatures, as the game's designers eventually realized. Nowadays it's still quite playable, but fairly typical, and loses out to the really color-focused creatures in the creature-oriented colors, as it should.)