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Magic: The Gathering Card Comments Archive

Acidic Slime

Multiverse ID: 207333

Acidic Slime

Comments (24)

ZEvilMustache
★☆☆☆☆ (1.2/5.0) (3 votes)
I'm loving that they are SO close to Ooze cycle!
Temple_Garden
★★★★☆ (4.9/5.0) (4 votes)
Utility removal in one card and a creature that will likely trade for either removal or a creature without first strike (due to death touch). An important card for the green mage, even if he does cost a lot (not usually a problem for green).
Kryptnyt
★★★☆☆ (3.5/5.0) (3 votes)
Sssssoooo goooooood.
Green can do anything, baby.
pushbuttonmagic
☆☆☆☆☆ (0.5/5.0) (1 vote)
Really nice card, gimme more ooze!
tom_hero
★★★★☆ (4.1/5.0) (4 votes)
Very solid in limited.
Never had an instance where I was unhappy to draw him.
IshubarashI
☆☆☆☆☆ (0.0/5.0)
Actually now that I've taken a moment to consider the advantage this could offer once on the board, I'll give it a 3.5/5
B_Quad
★★★☆☆ (3.9/5.0) (4 votes)
Got wrecked by a pair of these at prerelease. Now I want a playset of lovable, cuddly, caustic slimes of my very own.
CJM2
★★★☆☆ (3.8/5.0) (4 votes)
Fun with Splinter Twin. But then...what isn't?
majinara
★☆☆☆☆ (1.8/5.0) (7 votes)
Somewhat slow but still a very nice card.
EvilCleavage
★★☆☆☆ (2.8/5.0) (2 votes)
My brother loves this card and uses it all the time to destoy my propagandas and isochron scepters. It ***es me off, haha and don't even get me started when I'm using my artifact deck.
lorendorky
☆☆☆☆☆ (0.5/5.0) (1 vote)
it's a very nice turn 3 in the right deck. Anyone ever thought of putting a red enchant on it like arcane teachings to make it ping? Kinda of a reverse basilisk collar cunning sparkmage combo.
Donovan_Fabian
★★★☆☆ (3.9/5.0) (6 votes)
Ah.. we meet again old friend.. I'd hug yah you but the acidic slimeyness and all. Acidic slime has a bad rap for its use in ld decks but its one of green controls best cards. When you break it down, it's creeping mold on legs for only 1 more mana, and essentially hoses combo decks. You're opponent can't be relying on land, enchantments, artifacts, or even creatures who happen to be one of those things (scars of mirrodin anybody?).

It kills equipment, it kills manlands, it kills valakuts and emerias, it kills eldrazi temples and eye of ugins, it kills artifacts like chalice (really big deal right now because of phylactery lich), it kills enchantments of all varieties (such as mind controls, oblivion rings and etc). It's a swiss army knife of utility that leaves behind a 2/2 with death touch that may be the best rise from the grave target, ever. It's a garaunteed card advantage, from whatever you destroy on its entry to the battlefield to at least the removal they have to use to get rid of it.

It makes rite of replication very scary as does a ugw deck with clone and marshal's anthem. In the meta game kick the marshal for eight to return the slime and the clone, have the clone become a second slime, and you get double 3/3's with death touch and destroy two permanents. With splinter twin it's just nuts.

And nothing is funnier than having an opponent oblivion ring your first one, only to cast a second one, free the other from the oblivion ring, and then blow up a second thing. It's only downside is its complete inability to deal with planeswalkers in the way mold shambler does, but then mold shambler has other limitations, costs more mana, and has to be kicked.
n00bmag1
★★★☆☆ (3.8/5.0) (3 votes)
Very handy, both in its EtB and the 2/2 Deathtoucher body. 3.5/5 from me.
Troutz
★★★★☆ (4.4/5.0) (8 votes)
Kicking Rite of Replication on this thing is just stupid.
guardianbeastbreeder
★★★★☆ (4.2/5.0) (8 votes)
Excellent card despite the cost considering what you are getting. 2/2 deathtouch body, along with a naturalize OR GREEN LAND DESTRUCTION???? Figure the 2/2 deathtouch would cost 3 cmc, a naturalize is 2, plus the option to destroy a land.....all this for 5 mana. Ill take it. Use with Fauna Shamans to get multiples of them when you need them. This is about the only answer green has to the overly trendy Valakut Ramp decks with Primeval titans. Im not saying that this card can stop that deck, but its worth having in you sideboard. If you can use the fauna shaman to get these early (and green players should have enough mana to do it), you can destroy a molten pinnacle and have a 2/2 deathtouch to take out the primeval when he attacks. Keep this up as long as you can, it may buy you the extra turn or two you need to win in the end.
bagilis
★★★★★ (5.0/5.0) (1 vote)
Always annoying in limited... that is, when your opponent plays it
LimePeel
★★★★☆ (4.8/5.0) (3 votes)
Excellent card. Lots of uses. Mana should be fairly easy to achieve . Thanks WoTC for bringing this card back!
5/5
MrBarrelRoll
★★★★★ (5.0/5.0) (1 vote)
Finds new life in Mimic Vat
Marjoram
★★☆☆☆ (2.0/5.0) (1 vote)
this should have read "non-creature permanent". Planeswalkers are immune to far too much removal as it is, and the obvious intention of this card is that it is removal for non-creatures... Otherwise solid card all round although I agree a little too costly for Constructed 4/5
Nighthawk42
★★★★★ (5.0/5.0) (1 vote)
Closest comparison currently in Standard is the Mold Shambler. Shambler effectively costs 1 more and lacks deathtouch, but can kill planeswalkers (and is 3/3).
HuntedWumpusMustDie
★★★★★ (5.0/5.0) (2 votes)
ooze tribal, it's coming... you've been warned.
Meowler
★★★★★ (5.0/5.0) (3 votes)
Its the fellow from quest for the gemblades , hopefully he got his gemblade
Hunter06
☆☆☆☆☆ (0.0/5.0)
This is way better than it looks, and it looks great

4/5 Stars