Pointed Discussion

Magic: The Gathering Card Comments Archive

Tendrils of Corruption

Multiverse ID: 201812

Tendrils of Corruption

Comments (5)

Magasul
☆☆☆☆☆ (0.0/5.0)
Saved my life so many times!
I love Ad Nauseaming it
Omenchild
☆☆☆☆☆ (0.5/5.0) (1 vote)
4.5? I never really bothered to use this card, but meh it sounds good i guess haha.
Stranjer
★☆☆☆☆ (1.5/5.0) (1 vote)
Why is this in every Vampire deck I see posted, when there are much better removal spells. Does this really change the game around in places where Feast of Blood would not? This and mind sludge just seem slow for vampires.
Azazyel
★★★★★ (5.0/5.0) (1 vote)
@Stranger: Think of it this way - it's the late game, both you and the opponent are low on health, and he's just slapped down a Pyroclasm, bitchslapping your vampires. He taps out the rest of his mana and sends out a Ball Lightning. Now, say you Doom Blade the Ball. Next turn, he draws a Lightning Bolt and, Ball or not, the game is over. But let's say you slap down this card, with 5 Swamps out. You kill the Ball, gain 5 life (a pretty decent buffer), then bounce back, casting a few small vamps the next turn and pinging him to death. This is why Tendrils rocks. Vamps (and mono-black aggro as a whole) is a deck where you're willing to take a lot of damage in exchange for getting your opponent to zero as quickly as possible. Tendrils is good because it increases the number of turns that you can keep dishing out and taking damage without dying, from a theoretical six turns to a theoretical eight. This is something Doom Blade and Feast of Blood (the former not winning you life, the latter being sorcery speed) cannot do.
XPhoenixRisingX
☆☆☆☆☆ (0.0/5.0)
this cards is sick in mono black EDH or if you have out.