Pointed Discussion

Magic: The Gathering Card Comments Archive

Turntimber Grove

Multiverse ID: 169977

Turntimber Grove

Comments (9)

Slavir
☆☆☆☆☆ (0.0/5.0)
is nice
OutlawD1
☆☆☆☆☆ (0.0/5.0)
+2/+0 is more useful though though
Laguz
★★★★★ (5.0/5.0) (2 votes)
Turn one: Plains, Steppe Lynx
Turn two: This

3/4 swinging on turn two? Is nice...
RyanFisher
☆☆☆☆☆ (0.0/5.0)
@ outlawD1: It depends on the color of deck you're using this in. In mono-green, this is actually better. But in any deck that runs red, should be using Teetering Peaks instead.
Styny
★★★★☆ (4.0/5.0) (1 vote)
why choose between this and teetering peaks? why not run both?
AXER
★★★★★ (5.0/5.0) (2 votes)
+2/+0 is the red version. +1/+1 is appropriate for green. it's alright but I like it.
GrimjawxRULES
★★★★★ (5.0/5.0) (1 vote)
@Styny: because green/white decks doesn't need red mana. But by all means, run both in red/green decks if you don't mind the "enters the battlefield tapped" part of them.
Fanaticmogg
★☆☆☆☆ (1.0/5.0) (1 vote)
Generally, Peaks will be better in aggro, since blocking is unlikely and the extra 1 damage is ussually better than +1 toughness. This card is OK, though.
tcollins
★★★★★ (5.0/5.0) (1 vote)
This would be so much better if it put a +1/+1 counter on the creature, as is though..meh, it's okay. In a more aggressive deck (as long as it ran {R} ) I'd prefer Teetering Peaks