Compared to the Tempest art -- which, appropriate to a creature named Mawcor, is just a great flying maw -- this is one of the strangest changes in art direction I've ever seen. And I still don't get why any of them have Tim's ability.
Enelysios
☆☆☆☆☆ (0.0/5.0)
Okay, I really like the art, and I think it's much better than the tempest version. (So did the devs if Fledgling Mawcor is to be believed) but why two heads? It has nothing to do with this creature! Then again, this creature makes no sense anyway! Why would you make a 3/3 with an evasion ability and then have it plink? A confusing choice and a little bit below the curve these days, even for blue.
garkellar
☆☆☆☆☆ (0.0/5.0)
I can't say the card is all that good but I really like the art!
SkyknightXi
☆☆☆☆☆ (0.0/5.0)
I have a feeling that the point of the tap ability is as a way to still use Mawcor to "attack" if the enemy has a flier/reacher that can either stonewall or outright kill it. Sit back and use the less powerful but dependable artillery until you get rid of the barricade. (And/or use it as point destruction on a problematic X/1 creature.)
Comments (11)
gotta love the blue burn
Really strange art, too. I wonder what it is supposed to have to do with the ability?