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Magic: The Gathering Card Comments Archive

Crawling Filth

Multiverse ID: 74032

Crawling Filth

Comments (14)

Mode
★★★☆☆ (3.5/5.0) (2 votes)
wow, the mana cost was increased by 2 only for a higher Soulshift number - great... Oo
pumaman83
★★☆☆☆ (2.0/5.0) (1 vote)
I will just go with Severed Legion for 3 and skip the whole Soulshift. Wouldn't have been quite as insultingly bad at a 4 CMC
blindthrall
★★★★☆ (4.8/5.0) (12 votes)
Filth indeed.
True_Smog
★★☆☆☆ (2.0/5.0) (1 vote)
WHAT ?! a 6 mana Severed Legion ?! give me a break...
Gear61
★★☆☆☆ (2.5/5.0) (3 votes)
Bawwwwwwwwwwwwwwwwww.
IncrediSteve
★★★★☆ (4.7/5.0) (9 votes)
In the art, it's vomiting at its own terribleness. It's so bad it's vomiting from every orifice, and growing bonus orifices for extra emphasis.
SoulShatterer
★☆☆☆☆ (1.5/5.0) (2 votes)
Soulshift would be semi-useful if there were more spirits to use it on.
TPmanW
★★★★★ (5.0/5.0) (8 votes)
At a CMC of 4 it would be pretty sweet. At 5 an interesting draftable card. At 6 it's campfire fuel.
Imperialstonedragon
★☆☆☆☆ (1.5/5.0) (2 votes)
AWESOME!
Dolorosa
★★☆☆☆ (2.0/5.0) (1 vote)
6 mana to return a creature from the grave, with a quick 2/2 with Fear in the mean time? Hmmmmmmmm...NOPE. NOT WORTH IT! Guess you can just sit in the grave and rot, CmC >= 5 mana card. I do not love you enough to even touch that awful card.
True_Mumin
☆☆☆☆☆ (0.0/5.0)
A solid contender for the title of Worst Black Creature Ever. Seriously, Chimney Imp is better. And more hilarious.
TheWrathofShane
★★☆☆☆ (2.0/5.0) (1 vote)
The cmc had to have been a last minute change. Someone must have called after playtesting and complained that crawling filth was too strong at 5 cmc, being able to return itself to hand.

But this combo is nothing new, even back then. Gravedigger is a much older card and can do the above as well, for 2 less mana.

I guess R&D got chewed out really bad after mirrodin, so they toned everything down to much.
Hunter06
☆☆☆☆☆ (0.0/5.0)
I could drop my Gravy Titan or I could drop this... Tough call
1/5 Stars
blurrymadness
☆☆☆☆☆ (0.0/5.0)
I think what occurred with Soulshift is that they needed creatures that naturally climb up the CMC chain, but card advantage has to also be worth {1} or so, but then they make 4-5 guys who all belong at 4-5 CMC; so some get boosted more or less.