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Magic: The Gathering Card Comments Archive

Rakdos Guildgate

Multiverse ID: 270953

Rakdos Guildgate

Comments (14)

CammyWhite
★★★☆☆ (3.9/5.0) (4 votes)
Metalest art in all of magic
5/5
\m/
Lotsofpoopy
★★☆☆☆ (2.2/5.0) (8 votes)
Pros like me will make sure these gates see a lot of tournament play.
1337vanguard
☆☆☆☆☆ (0.5/5.0) (3 votes)
Strictly a win-more card.
NicodemusCromwell
★★★★★ (5.0/5.0) (1 vote)
Honestly, I like cheap dual lands , it gives us casual/EDH players better mana base for cheap :)
DarthParallax
★★★★★ (5.0/5.0) (2 votes)
No, don't even PRETEND to argue that this is anywhere near Dragonskull Summit or Blood Crypt. What it IS good for is when you want to build a mana base, and you have used every copy of rare lands you have up to 8-12, and you still want to run more non-basic lands. It smoothes the mana for the New Players and those playing Limited. Hey, that's actually really cool :)

Side note: Pulled one of these and Blood Crypt in the same pack. Thought to meself "Gee I'm a poor college student. It's been a while since I've given my family birthday or Christmas presents"-

'Bout an hour later: "Yo brother, it's not til November, but Happy Birthday and take it before I change my mind." Handed him the not-this-one. :)

I believe in Karma, and I believe my next booster pack will have something nice in it. :)
(I also noticed that Karma starts really actually working if you can be a-o-k with taking the bad in life along with the good. I.E., just because you have bad luck don't ragequit on the world- do good deeds on THOSE days and you'll notice you have less of those days in the future.)

You know what's really wild is how utterly UN-Rakdos it was to do, especially considering I had a strong motive for keeping it, owning both Kaalia and Nicol Bolas and *wanting* to build EDH decks for them both. Maybe I am not really these colors at all >.>
D34D2R1T35
☆☆☆☆☆ (0.6/5.0) (6 votes)
Ignore the trolls, these cards are absolute GARBAGE! Come into play tapped is a strict minus and almost never worth fixing your manabase for, unless they print some good support for gates, these are a very very poor mans shocklands if you think otherwise you are lying to yourself.

Thanks wizards, keep on reminding why I haven't played magic in a long long time. Corrupt A** holes
Wurmcaller
★★★★★ (5.0/5.0) (5 votes)
@D34D2R1T35- You are a spoiled child. If you don't play Magic anymore, why bother going on Gatherer? Just to complain? Wizards doesn't read Gatherer comments, you know. And you're calling everybody who doesn't hate these cards trolls? I think you need to learn the definition of trolling, buddy.

The fact that common finally gets a usable duel land again like this is fantastic. As others have said, it's not as good as the shocklands or the M10 cycle, but it gets the job done on a budget. I agree that Wizards really should stop directly making rarer cards "strictly better" than more common ones, but as long as you aren't playing competitively or with people who feel like they need to play competitively, the gate cycle is good enough in most cases.

Not to mention that these are still awesome in Limited, RtR is probably the best Limited I've had the chance to play in so far. Makes up for the crap environment that was AVR, where they didn't think that an artifact that makes a 4/4 flyer every turn was broken in a format with almost no reliable removal.

Oh and it goes without saying, but the art for these cards is great as always.
somegeek
★★★★★ (5.0/5.0) (1 vote)
Works nice with an Amulet of Vigor on your board.
Nicade
★★★★★ (5.0/5.0) (2 votes)
I gave a bunch of these gates to new friends for multicolor EDH decks. It's nice to have cheap lands to teach the value of a good mana base and the downside of color intensive cards.
IncoherentEssay
★★★★★ (5.0/5.0) (1 vote)
Here's hoping for more interaction with Gatelands in the rest of the block.

@Wurmcaller: i'm sort-of-okay with rarer cards being better rarity applied in any way outside of draft/casual. Max copies of a given card/deck would be neat, like 4/3/2/1 for Common/Uncommon/Rare/M.Rare. Though maybe only in some formats. Can't imagine the rage from having 50-75% of one's costly Legacy/Vintage Rares/M.Rares suddenly being made useless :P.
Sesquame
★★★★★ (5.0/5.0) (2 votes)
@Wurmcaller The irony here is that Rakdos Guildgate was actually played in multiple Grand Prixs for Standard, and was played in the champion's deck because the Rakdos Aggro deck is so desperate for BBB T3 for Geralf's Messenger while having 2RR T4 for Hellrider, that blood crypt, dragonskull summit, and cavern of souls isn't enough fixing for the deck.
Blackhawk9000
★★★★★ (5.0/5.0) (1 vote)
@D34D2R1T35 U mad bro?
Equinox523
★★★★★ (5.0/5.0) (1 vote)
The closeup of this art is fantastically intricate and quite stunning. A budget mana fixer, even though the Gate mechanic really isn't well-designed or supported in this set.
Drewskithelegend
★★☆☆☆ (2.8/5.0) (2 votes)
If the gates are so bad, why do experienced players play things like evolving wilds to smooth mana? By "ETB tapped is bad" logic Wilds/expanse fetching basics are even worse, since they only tap for 1 color. I get that there are shocklands, but the thing is, pretty much every dual land has a counterpart that is marginally better than it is (until you get to ABUR duals which are the epitome of flawless) and it seems that every level increases the price exponentially. you have these, then the painlands, then the zendikar duals, then the Scars duals, then the core duals.... and so on and so forth. Marginal differences that drive the prices sky high. Rather stupid if you think about it.