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Magic: The Gathering Card Comments Archive

Hull Breach

Multiverse ID: 205413

Hull Breach

Comments (7)

Gezus82
★★★☆☆ (3.7/5.0) (3 votes)
beautiful.
avais
★★★☆☆ (3.5/5.0) (3 votes)
super-naturalize? perfect :P
Gaussgoat
★☆☆☆☆ (1.8/5.0) (4 votes)
Very powerful for red/green, although since it is a Sorcery you are only 1CC away from Tranquility which is potentially a better card since it bypasses shroud and takes out everything.

Still, an obviously effective card, especially in a deck containing red which traditionally may have trouble with enchantments. The fact that it can flex to also take out a combination of artifacts is pretty awesome.

4.5/5
AssKickingBoots
★★★☆☆ (3.5/5.0) (3 votes)
In most casual Red/Green decks, this is better than Naturalize. For the same converted mana cost (though one more specific color splash) you get the option to destroy another Artifact or Enchantment, unlike similar cards such as Decimate which require legal targets to be able to play it.

Unfortunately for me, being a sorcery, it won't work in my Isochron Scepter deck. Naturalize it is.
Qoid
★★☆☆☆ (2.8/5.0) (2 votes)
Pure perfection. 5/5
Superllama12
★★☆☆☆ (2.8/5.0) (2 votes)
Why didn't they use the wording on Fissure Vent in the update: choose one or both: destroy target artifact and/or enchantment

Also, freaking amazing card!
TheWallinator74
★★☆☆☆ (2.8/5.0) (2 votes)
In a R/G deck, strictly better than just about any other artifact/enchantment removal.