so, I Warp World and flip 2 Hagra Diabolist, and 4 other allies... 6 allies enter, each triggers 6 times, for 6 life = 216 ?? ? or would it be 2 (hagra) x 6 = 12 triggers plus 4 (other allies) x 2 (hagra) = 8 triggers =20 triggers, times 6 (allies) = 120 ?
I think I'm gonna take my calculator with me on Friday :)
herbomatic
★★★★☆ (4.0/5.0)(2 votes)
If two Hagras enter an empty battlefield at the same time, then each one's triggered ability ("Whenever an ally...") is triggered twice (by itself and the respective other), for a total of 2 x 2 = 4 triggers.
For 5 Hagras entering, that'd be 5 x 5 = 25 triggers amongst each other. The one already in play adds another 5, so you're looking at a total of 30 trigger events, and hence, 30 copies of the ability's effect ("You may have target player lose...") on the stack.
At resolution, that's the 30 x 6 = 180 life loss sliverlord5000 was talking about.
For PastProphet's example above, you'd have 6 x 6 = 36 triggers total, each ally triggering 6 times (for 2 x 6 = 12 "Hagra triggers", or 72 life loss)
I love Hagrid Diabetes. It's my favorite ally besides Ondu Cleric
Esprel
☆☆☆☆☆ (0.0/5.0)
For each that would come into play, 6 triggered abilities would happen (its own ability and the other abilities) and since 5 come into play, 5x6. For each trigger, 6 damage is dealt (since 6 are in play) 5x6x6=180.
Therefore, 180 damage is dealt.
Sorxores
☆☆☆☆☆ (0.0/5.0)
A*suming you only had 1 hagra (and no other allies) on the field before, rite of replication bring 5 on the field at the same time. So you have 6 hagra dealing 6 damage each. 6*6= 36 you will still probably kill your opponent, but 180? I would love to know how you reach that number with only 1 hagra on the field
Edit: never mind I forgot that each diabolist proc 6 time each so it:s 36*6
PaladinOfSunhome
☆☆☆☆☆ (0.0/5.0)
This really makes Allies awesome and is a great Black card.
4.0
Froenx
☆☆☆☆☆ (0.0/5.0)
if you can pull it off, three of these plus the rite of replication = six people dead in a big multiplayer game. at once.
achilleselbow
★☆☆☆☆ (1.2/5.0)(4 votes)
This is the only semi-playable black ally, and even he costs too much.
C5r1a5z0y
★★★★★ (5.0/5.0)(1 vote)
Clearly the best Ally. Can win with Allies on turn 4 without attacking using this guy. Just need to run Harabaz Druid, some cheap white Allies, and Ghostway/Join the Ranks. Unchecked, you can cause enough life loss to take out a 5-6 man game by turn 7. Only downside is that you'll be enemy #1 when you start handing out little life loss presents around the table.
JFM2796
★★★★★ (5.0/5.0)(1 vote)
In a proper Ally deck, this guy can finish them off the turn you drop him if you use Harabaz Druid and Join the Ranks.
Superllama12
☆☆☆☆☆ (0.0/5.0)
Never EVER let an allies deck get going, especially one with this or Ondu Cleric!
Comments (14)
assuming you only had 1 out before
6 allies enter, each triggers 6 times, for 6 life = 216
?? ?
or would it be
2 (hagra) x 6 = 12 triggers
plus 4 (other allies) x 2 (hagra) = 8 triggers
=20 triggers, times 6 (allies) = 120 ?
I think I'm gonna take my calculator with me on Friday :)
For 5 Hagras entering, that'd be 5 x 5 = 25 triggers amongst each other. The one already in play adds another 5, so you're looking at a total of 30 trigger events, and hence, 30 copies of the ability's effect ("You may have target player lose...") on the stack.
At resolution, that's the 30 x 6 = 180 life loss sliverlord5000 was talking about.
For PastProphet's example above, you'd have 6 x 6 = 36 triggers total, each ally triggering 6 times (for 2 x 6 = 12 "Hagra triggers", or 72 life loss)
Therefore, 180 damage is dealt.
Edit: never mind I forgot that each diabolist proc 6 time each so it:s 36*6
4.0