O-o?? This card confuses me, I thought I understood this game.
Chrisrawr
★★★☆☆ (3.8/5.0)(3 votes)
The card's name should have been "Ignore me completely". You can tell by the fact that it's a 1/1 for 3 for 1/4 turns, with no other abilities of note.
SuperStuffyDoll
★★★★☆ (4.4/5.0)(4 votes)
Homarids need to make a comeback, but with better abilities. That would make me super happy.
DeviousPie
★★★☆☆ (3.4/5.0)(4 votes)
I really like the mechanic, but you'd think that they would put the mechanic on a playable card, right?
MrPink343
★★★★☆ (4.8/5.0)(2 votes)
Yeah, the "add counters, then remove them" is a fantastic mechanic that I wish they implemented in more cards.
That said, Homarid sucks and gets points only for nostalgia and hilarity.
berserkberserker
★★★★☆ (4.8/5.0)(3 votes)
Crab Battle!!!
JosephColona
★★☆☆☆ (2.8/5.0)(6 votes)
Card of the Week #4 (1 day late) Previous Card - Skyshroud Condor
Oh yes. Homarid indeed. Oh how I love the random card button.
So, what exactly can you do with a 2/2 for 3, that sucks 1/4 the time and is meh 1/2 the time and is decent 1/4 the time? You could suggest they make this card a 3/3 to be playable, OR you could play it anyway, because it is in fact a homarid.
I'm going to go with the latter suggestion. So I'm going to play with Homarid. Yes that card from Fallen Empires. Yes that is in fact one of my favorite blocks. So what if it's bad. So flavorful! So much art! God I love that about fallen empires. I recently went out of my way to buy a play set of thallid from fallen empires, one of each art. They are that cool. I want to do that with Homarid, because this card is so cool. In case you are wondering, my favorite Thallid art is the Ron Spencer art and my favorite Homarid art is the Quinton Hoover art.
Alas, I appear to have digressed for a few sentences, so back to playing a Homarid in a deck. And by that I mean an EDH deck. Where would you play Homarid in an EDH deck. You wouldn't look for the general whose strategy it would fit under, you would create an EDH deck just for Homarid, and just for the beautiful flavor in that beautiful four fold art package.
So let's make a deck list for Homarid EDH, it will have to be mono blue and have to have all the Homarid and Tide counter cards. Lets start the list
Homarid Homarid Shaman Homarid Spawning Bed Homarid Warrior Tidal Influence
How beautifully short! But what does that say on Homarid Spawning Bed? Camarids? Lets get every other card that references those things to held add bulk and flavor.
Sarpadian Empires, Vol. VII
Yep, thats it. Alright, so for this Homarid deck we have 6/100 cards. This is fun. No, lets find a general. A mono blue General. What are some good options, and why?
Chisei, Heart of Oceans - Counter manipulation that compliments the Homarid ability and an Ocean flavor Keiga - It is the "tide" star Lorthos - The "Tide"maker
It probably doesn't matter, but I'm going to roll with Chisei, because I like counter manipulation. So, we have 6 cards and a general and I'll leave 35 cards aside for land base. That makes 42/100 cards.
So Homarids, they come from the ocean, they use lots of counters, tidal flavor, cyclical flavor. I can roll with this. Lets get some more tidal flavor.
That makes for 65/100. Now we have three glaring needs. First off, there's quite a bit of krakens, leviathans, etc, so lets throw in a Quest for Ula's Temple, for giggles, which makes 66/100. Second, we need more counter bearing cards and counter messing cards. Third, this is ocean themed, we need more Island matters cards, like island walk and such.
Lets start with a list of possible counter bearing cards
Aquitect's Will Chronozoa Coral Reef Floodchaser Giant Oyster Halimar Wavewatch Iceberg Illusionary Terrain River Kelpie Steady Progress
All descent counter bearing/manipulating blue cards that fit into the Homarid theme and flavor. This will make 76/100. Now a list of more island matter cards.
Benthic Behemoth Deep-Sea Serpent Dreamwinder Fishliver Oil Flooded Shoreline Floodgate Harbor Serpent Island Fish Jasconius Hammerhead Shark Giant Shark Devouring Deep Dandan Jokulmorder Kukemssa Serpent Leviathan Lingering Mirage Manta Ray Marjhan Piracy Charm Sea Monster Sea Serpent Sea's Claim Seasinger Segovian Leviathan Serpent of the Endless Sea Slipstream Eel Slipstream Serpent Spreading Seas Thing from the Deep Vodalian Serpent
That Brings our count up to 105/100, which means we'll need to cut five cards. Lets cut the fish, as they don't complement Quest for Ula's Temple. Say goodbye to
Island Fish Jasconius Hammerhead Shark Giant Shark Devouring Deep Dandan
Alright That brings our count down to 100/100 cards. Now lets find a mana base. I want at least 20 Islands. Actually I'd make them Snow-Covered Islands just to confuse our opponent. So what lands should be run besides basics? Let's take a look.
Now you can always tweak to your liking. More counters, less Leviathans. More Proliferate when it comes out. find some good artifacts to throw in. Whatever you want. But if you really want to run Homarid EDH what you really have to do is have a really cool play group and convince them to let you run Homarid (this card) as your general. If you can do it, I say you run Homarid EDH, and be hailed in all places.
Smauls
☆☆☆☆☆ (0.0/5.0)
so.. has anyone ever seen that Yo Gabba Gabba episode where the Shrimp-Crab thing takes everyone's drinks and doesn't share? This is that! (or that is this?)
Rudyardo
★★☆☆☆ (2.8/5.0)(2 votes)
Homarid is just so poorly designed. It starts as a 1/1 but the bottom right corner tells you its a 2/2 if that's the first thing you look at.
It should have been printed as a 1/1 that gets a +1/+1 counter every upkeep until all the counters are removed when it gets a 3rd counter.
That'd be much simpler than this.
If it was printed in a set with -1/-1 counters instead of +1/+1 counters it could be printed as:
Homarid 2U Creature - Homarid Homarid enters the battlefield with three -1/-1 counters on it. At the beginning of your upkeep, remove a -1/-1 counter from Homarid. IF you can't, put three -1/-1 counters on it. 4/4
Kryptnyt
☆☆☆☆☆ (0.0/5.0)
It's got a spear! They've figured it out! And you'd better run from that thing if you ever see one in real life!
Lord_Ascapelion
☆☆☆☆☆ (0.0/5.0)
Need a unique fantasy race that lives in the water and hasn't been done before? Why not Zoidberg?
Comments (11)
This card confuses me, I thought I understood this game.
That said, Homarid sucks and gets points only for nostalgia and hilarity.
Previous Card - Skyshroud Condor
Oh yes. Homarid indeed. Oh how I love the random card button.
So, what exactly can you do with a 2/2 for 3, that sucks 1/4 the time and is meh 1/2 the time and is decent 1/4 the time? You could suggest they make this card a 3/3 to be playable, OR you could play it anyway, because it is in fact a homarid.
I'm going to go with the latter suggestion. So I'm going to play with Homarid. Yes that card from Fallen Empires. Yes that is in fact one of my favorite blocks. So what if it's bad. So flavorful! So much art! God I love that about fallen empires. I recently went out of my way to buy a play set of thallid from fallen empires, one of each art. They are that cool. I want to do that with Homarid, because this card is so cool. In case you are wondering, my favorite Thallid art is the Ron Spencer art and my favorite Homarid art is the Quinton Hoover art.
Alas, I appear to have digressed for a few sentences, so back to playing a Homarid in a deck. And by that I mean an EDH deck. Where would you play Homarid in an EDH deck. You wouldn't look for the general whose strategy it would fit under, you would create an EDH deck just for Homarid, and just for the beautiful flavor in that beautiful four fold art package.
So let's make a deck list for Homarid EDH, it will have to be mono blue and have to have all the Homarid and Tide counter cards. Lets start the list
Homarid
Homarid Shaman
Homarid Spawning Bed
Homarid Warrior
Tidal Influence
How beautifully short! But what does that say on Homarid Spawning Bed? Camarids? Lets get every other card that references those things to held add bulk and flavor.
Sarpadian Empires, Vol. VII
Yep, thats it. Alright, so for this Homarid deck we have 6/100 cards. This is fun. No, lets find a general. A mono blue General. What are some good options, and why?
Chisei, Heart of Oceans - Counter manipulation that compliments the Homarid ability and an Ocean flavor
Keiga - It is the "tide" star
Lorthos - The "Tide"maker
It probably doesn't matter, but I'm going to roll with Chisei, because I like counter manipulation. So, we have 6 cards and a general and I'll leave 35 cards aside for land base. That makes 42/100 cards.
So Homarids, they come from the ocean, they use lots of counters, tidal flavor, cyclical flavor. I can roll with this. Lets get some more tidal flavor.
Dream Tide
High Tide
Inexorable Tide (Also provides cool counter manipulation)
Keiga, the Tide Star
Lorthos, the Tidemaker
Parallax Tide
Rushing Tide Zubera
Sliptide Serpent
Stormtide Leviathan
Tideforce Elemental
Tideshaper Mystic
Tidespout Tyrant
Tidewalker
Tidewater Minion
Tidal Bore
Tidal Courier
Tidal Flats
Tidal Kraken
Tidal Surge
Tidal Visionary
Tidal Warrior
Tidal Wave
That makes for 65/100. Now we have three glaring needs. First off, there's quite a bit of krakens, leviathans, etc, so lets throw in a Quest for Ula's Temple, for giggles, which makes 66/100. Second, we need more counter bearing cards and counter messing cards. Third, this is ocean themed, we need more Island matters cards, like island walk and such.
Lets start with a list of possible counter bearing cards
Aquitect's Will
Chronozoa
Coral Reef
Floodchaser
Giant Oyster
Halimar Wavewatch
Iceberg
Illusionary Terrain
River Kelpie
Steady Progress
All descent counter bearing/manipulating blue cards that fit into the Homarid theme and flavor. This will make 76/100. Now a list of more island matter cards.
Benthic Behemoth
Deep-Sea Serpent
Dreamwinder
Fishliver Oil
Flooded Shoreline
Floodgate
Harbor Serpent
Island Fish Jasconius
Hammerhead Shark
Giant Shark
Devouring Deep
Dandan
Jokulmorder
Kukemssa Serpent
Leviathan
Lingering Mirage
Manta Ray
Marjhan
Piracy Charm
Sea Monster
Sea Serpent
Sea's Claim
Seasinger
Segovian Leviathan
Serpent of the Endless Sea
Slipstream Eel
Slipstream Serpent
Spreading Seas
Thing from the Deep
Vodalian Serpent
That Brings our count up to 105/100, which means we'll need to cut five cards. Lets cut the fish, as they don't complement Quest for Ula's Temple. Say goodbye to
Island Fish Jasconius
Hammerhead Shark
Giant Shark
Devouring Deep
Dandan
Alright That brings our count down to 100/100 cards. Now lets find a mana base. I want at least 20 Islands. Actually I'd make them Snow-Covered Islands just to confuse our opponent. So what lands should be run besides basics? Let's take a look.
Coral Atoll
Halimar Depths
Reliquary Tower
Sand Silos
Saprazzan Skerry
Svyelunite Temple
And the Rest are Snow-Covered Islands.
Now you can always tweak to your liking. More counters, less Leviathans. More Proliferate when it comes out. find some good artifacts to throw in. Whatever you want. But if you really want to run Homarid EDH what you really have to do is have a really cool play group and convince them to let you run Homarid (this card) as your general. If you can do it, I say you run Homarid EDH, and be hailed in all places.
It should have been printed as a 1/1 that gets a +1/+1 counter every upkeep until all the counters are removed when it gets a 3rd counter.
That'd be much simpler than this.
If it was printed in a set with -1/-1 counters instead of +1/+1 counters it could be printed as:
Homarid 2U
Creature - Homarid
Homarid enters the battlefield with three -1/-1 counters on it.
At the beginning of your upkeep, remove a -1/-1 counter from Homarid. IF you can't, put three -1/-1 counters on it.
4/4