Well, granted, countering an ability by forcing an opponent to pay colored mana is pretty darn effective. And since white is really not an artifact-using color (the few Esper cards excluded) this is pretty good. Unfortunately, its scope is so small that itmay never see the light of day.
Guest57443454
★★★★★ (5.0/5.0)(2 votes)
An interesting card, she was printed a set too late...Mirror Universe was the only great artifact in this set...
Gaussgoat
★★★★★ (5.0/5.0)(2 votes)
I'd like her a lot more if she was a little tougher... a 2/2 for 4 mixed is a bit hard to swallow. Still, she bands and the ability is unexpected enough where you could mess with someone's carefully laid plans.
nammertime
★★★★★ (5.0/5.0)(4 votes)
Banding is awesome.
JackofAntioch
★★★☆☆ (3.5/5.0)(1 vote)
At least you could say this about legends; the legendary creatures kept you guessing. Sometimes they're overpriced vanillas, and other times they're overpriced creatures with unique and unexpected abilities.
Being a 2/2 for BBWW is disappointing, but countering activated abilities certainly is neat.
DarthParallax
★★★☆☆ (3.7/5.0)(3 votes)
@Jack: she's a 2/2 for WWUU, not WWBB. and admittedly, her power shuts down half the Power Nine. that's interesting enough to justify the overprice.
Tanaka348
★★★☆☆ (3.5/5.0)(3 votes)
Oh, wait, what? There's a magic card with the same name as this alt-nick I came up with on the spot because I apparently signed up for an account years ago and forgot the password? How about that.
And it's a Legends legend that isn't completely terrible. It's hard to evaluate... 4 for 2/2 can be alright if the abilities are worthwhile, but I have not enough experience with banding to call how valuable it is. That other ability is pretty damn useful if your opponent is running artifacts with activated abilities. The two abilities have nothing to do with each other, of course, because that would make too much sense.
Arachnos
☆☆☆☆☆ (0.5/5.0)(1 vote)
I was about to think this is pretty good until I noticed it only works against artifacts.
Sootoo
☆☆☆☆☆ (0.0/5.0)
I like this card. I mean to be able to counter a Mind Slaver, a Grim/Basalt Monolith from untapping, or even stop them from going infinite, for example, is pretty nice. Hell, you can even stop every equipment from getting equipped! You can counter a lot of stuff with this. And banding is awesome too.
It´s not a card I´d put in any other deck, tbh, but it´s a nice general for a Ninja/Samurai/Kamigawa EDH deck, imo.
Comments (9)
Sometimes they're overpriced vanillas, and other times they're overpriced creatures with unique and unexpected abilities.
Being a 2/2 for BBWW is disappointing, but countering activated abilities certainly is neat.
And it's a Legends legend that isn't completely terrible. It's hard to evaluate... 4 for 2/2 can be alright if the abilities are worthwhile, but I have not enough experience with banding to call how valuable it is. That other ability is pretty damn useful if your opponent is running artifacts with activated abilities. The two abilities have nothing to do with each other, of course, because that would make too much sense.
It´s not a card I´d put in any other deck, tbh, but it´s a nice general for a Ninja/Samurai/Kamigawa EDH deck, imo.