This is black at its best; cruel, cunning, and determined to win at any cost.
Th3_Dark_On3
★★★★☆ (4.0/5.0)(5 votes)
This is easily the best mentor.
kilovortex
★★★☆☆ (3.2/5.0)(4 votes)
I definite additition to my necroskitter deck !! This is simple yet effective card. 3 casting for a 1/3 with wither awesome synergy.
HairlessThoctar
★★★★☆ (4.6/5.0)(6 votes)
Oh jeez, this screws up the combat math SOOOOO bad.
VoidedNote
★★★★☆ (4.0/5.0)(5 votes)
This is one of the best mentors, even better if you have Kulrath Knight. It's a hard combo to fight against since they're both black creatures.
18scsc
☆☆☆☆☆ (0.5/5.0)(3 votes)
is multipale instinces of wither reduntent
OpenSeasonNoobs
★★★★★ (5.0/5.0)(3 votes)
Multiple instances of wither is redundant, it's a replacement effect, basically, instead of dealing damage, you put -1/-1 counter on them. So once the damage has been replaced, it won't matter if the creature has wither twice or 3 times since the ability doesn't go on the stack.
TPmanW
★★★☆☆ (3.1/5.0)(4 votes)
Why does this cost so much less than venerable mentor? That's not even fair.
endersblade
★★★★★ (5.0/5.0)(4 votes)
@TPmanW, there's no such thing as Venerable Mentor.
R/B elemental deck. This guy, Kulrath Knight, and Arcane Teachings for your other black critters is an easy way to lock down your opponent. Then again, Kulrath + Teachings by itself works, too. Corrosive Mentor just makes sure everything you have will be tacking on those -1/-1 counters as well.
BongRipper420
☆☆☆☆☆ (0.0/5.0)
This seems like it could be pretty effective in the right deck.
Pick15
☆☆☆☆☆ (0.0/5.0)
The only one of its cycle to grant an ability exclusive to the block. White grants lifegain, blue grants unblockability, red grants first strike, and green grants trample.
Comments (12)
R/B elemental deck. This guy, Kulrath Knight, and Arcane Teachings for your other black critters is an easy way to lock down your opponent. Then again, Kulrath + Teachings by itself works, too. Corrosive Mentor just makes sure everything you have will be tacking on those -1/-1 counters as well.
White grants lifegain, blue grants unblockability, red grants first strike, and green grants trample.