limited usefulness, but good efficiency (for a sliver)
Mattmedia
★★☆☆☆ (2.8/5.0)(2 votes)
awesome sliver, all your defending slivers (the ones not worth attacking with), have good blocking (2/2 for 2, and reach, who has that and the tribal abilities) serious fear
Omega137
★★★★☆ (4.1/5.0)(5 votes)
Comparing P/T with its cmc this one is a bargain, good for defensive playstyle, or when you can't find Winged Sliver to deal with Flying Men.
Mode
★★★★☆ (4.7/5.0)(7 votes)
A Sliver bear which grants reach? Might not be game-breaking, but that's a sweet creature design nontheless.
izzet_guild_mage
★★★★☆ (4.3/5.0)(3 votes)
Efficient, which is perfectly fine in a tribe as supported as slivers :P
Weary_PSI
★★★★★ (5.0/5.0)(1 vote)
Vital if your Sliver deck isn't using Blue. That might sound silly, but with so many types of slivers available nowadays a lot of people are running Sliver decks at less than five colors.
ClockworkSwordfish
★★★★★ (5.0/5.0)(1 vote)
Comparatively few slivers grant flying, so this is welcomed. Also well worth running even sans any other slivers.
Missile_Penguin
★★★★★ (5.0/5.0)(4 votes)
Each Time Spiral card was an homage to at least one previously printed card. Specifically, each Sliver in Time Spiral and Planar Chaos derive their ability and mana cost from a previously printed card.
This Sliver is referencing green's many spiders, such as Canopy Spider which have reach, along with the body typically associated with green's iconic two-drop, Grizzly Bears
Comments (8)
Specifically, each Sliver in Time Spiral and Planar Chaos derive their ability and mana cost from a previously printed card.
This Sliver is referencing green's many spiders, such as Canopy Spider which have reach, along with the body typically associated with green's iconic two-drop, Grizzly Bears